About the game
Go through enemies, gate bosses and weekly raids. Each floor is a fight, and each fight opens new doors. Your fall is your end.
Every floor up is a choice, from the Ashlands to the Obsidian Gate. The safe door pays less.
No account, no internet needed. No premium currency, no energy timers, no way to pay past a fight.
It was already standing when you came through the door.
- Combat
- Turn-based. Spend energy, watch your cooldowns, and interrupt the big hit before it lands.
- Idle
- Gold waits until you claim it. Materials arrive on their own.
- Choose your path
- Choose one of three doors after each fight. Each one has its own effect.
- Ascending
- Start your journey from the first floor again and gain marks for new upgrades.