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Halloween in three games: a witch cat, pumpkin creatures and the Wake
Dance CATharsis, Jarlife and The Tower each have a Halloween event on now, with a new cat, event-only creatures and a candlelit Wake.
Halloween is on in three games at once. Each one has its own event on Google Play, and each one ends in early November or sooner, so here’s what’s in them.
Dance CATharsis: Halloween Week
Halloween Week runs until November 1. Pumpkins, bats and spooky lights fill the village at night.
- Pumpkin, the witch cat. An epic cat waits at the edge of town. Win a dance-off and she joins your band.
- Midnight Hayride. A new song you can only play during Halloween, with a creaky organ and a ghostly theremin.
- Synthwave cats earn up to ×2 Fame, and ghosts order a Haunted hayride gig.
- Every day, a new gig challenge, and a 7-day tour with a rare cat at the end.
See the event on Google Play · Dance CATharsis
Jarlife: pumpkin creatures
From October 24 to November 2, the jar turns spooky: an orange and purple sky, a full moon, jack-o’-lanterns and falling leaves.
- Pumpkin creatures. Half of the mutations you roll become pumpkin creatures, a new event-only mutation for every species.
- A friendly ghost floats through the jar instead of the golden butterfly. Its video brings a guaranteed pumpkin creature.
- They stay. Every pumpkin you catch stays in your codex forever, after the event is over.
See the event on Google Play · Jarlife
The Tower: the Wake
The Wake is lit: candlelit floors, and foes that have risen again.
- Grave Wax. Clear Wake floors to gather it, and spend it at the candle-keeper’s stall in any Haven: vigil candles, soul cakes, grave salt and the Wickbearer title.
- The Ninth Candle. The first gate you clear during the Wake gives you this rare trinket, and it teaches Snuff.
- Nothing wasted. Any wax you haven’t spent turns into gold when the Wake ends.
The Wake ends in under a week.